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Adaptive Brain Lab

 

I received my bachelor's degree in Industrial Engineering and Technology Management, and Psychology from the University of Hong Kong (HKU). My undergraduate thesis focused on human-computer interaction (HCI) of VR usage and carried out human factors experiments to study human depth perception in a large-scale CAVE immersive virtual reality environment (imseCAVE, HKU).

After graduating with honours at HKU, I received the HK PhD Fellowship from the HK government to pursue a PhD degree in the Human-System Interaction and Simulation Laboratory (HIS, HKU). My first two years of PhD focused on cognitive sciences and virtual reality. A major part of the research involves the human visual perception in depth, motion, and self-motion (vection), and the integration with vestibular stimuli to understand and mitigate cybersickness (motion sickness in VR). I also work with Dr Jeff Saunders on the same issue from other psychophysical perspectives.

In 2018, I took a gap year from my PhD and joined the Adaptive Brain Lab, as a research MPhil student. My works involve the use of high-field fMRI (7T) imaging to understand the organisation behind visual perception, in particular, stereo perception.

Outside the lab, I enjoy sleeping, exploring the world (now Britain and Europe), and reading.

I am a student at Hughes Hall and an Edwin S H Leong Hughes Hall Scholars under the HKU-Cambridge Hughes Hall Scholarships scheme. I am particularly grateful for Dr Edwin Leong generosity in supporting my study in Cambridge.

Research Interests

Broadly, I am interested in perception related issues and HCI in the virtual environment. In this MPhil year, I focused particularly on the cortical organisation related to stereo vision in depth perception.

 

Not available for consultancy